To incorporate elements of the earlier folly work into the building design, I created a facade using similar techniques of exporting a model from fractal modelling software, and then manipulating this model to create facade louvres.
The above precedent inspired me to turn the fractal model into louvres that would create an undulating effect across the facade, allowing different amounts of light in to the spaces where necessary.
- Initial fractal model, exported using voxel slices and then rebuilt as an .obj using Rhino.
2. Splitting the model into contours. At this stage the model file required a lot of cleaning up to remove pieces that were unattached to the whole.
3. After cleaning up the file, the model was ready to be split into smaller elements to create louvres.
4. The final louvre design was then placed onto the building facade.