To incorporate elements of the earlier folly work into the building design, I created a facade using similar techniques of exporting a model from fractal modelling software, and then manipulating this model to create facade louvres.
The above precedent inspired me to turn the fractal model into louvres that would create an undulating effect across the facade, allowing different amounts of light in to the spaces where necessary.
- Initial fractal model, exported using voxel slices and then rebuilt as an .obj using Rhino.
2. Splitting the model into contours. At this stage the model file required a lot of cleaning up to remove pieces that were unattached to the whole.
3. After cleaning up the file, the model was ready to be split into smaller elements to create louvres.
4. The final louvre design was then placed onto the building facade.
I returned to the folly design in order to further develop the final images. Using new techniques learnt, I was able to portray the ideas of fractals, scale and the combination with the Old Royal Naval College more successfully, and was very satisfied with the final effect, which I feel has a more subtle and delicate quality.
- File compression
- Internet networks
- Describing timing and sizes of earthquakes
- Describing variation in heartbeat
- Describing prevalence of diseases
- Describing financial markets
- Microwave antenna
- Study of fluid mechanics – turbulence flows
Fractals in nature include clouds, mountains, coastlines, ferns, lightning.
However, when it comes to technology, some people feel that fractals are ‘a solution waiting for a problem’.
Another area I am interested in looking into for the project is nano-technology. The fun palace could be a celebration of such technology, with educational and exhibiton centres, or even a research lab.
One area of interest was molecular machines. Jean-Pierre Sauvage, Sir J. Fraser Stoddart and Bernard L. Feringa jointly won the Nobel prize in chemistry 2016 for their research into the design and synthesis of such machines.
Molecular machines are ‘molecules with controllable movements which can perform a task when energy is added’. In 1983 Sauvage linked two ring shaped molecules together to make a chain, changing the covalent bonds of the molecules to a mechanical bond. The next breakthrough was in 1991, when Stoddart was able to show that a molecular ring could be threaded onto an axel and moved along it. In 1999 Feringa was able to develop a molecular motor, which could rotate a glass cylinder 10,000 times bigger than itself.
With further development, molecular machines could be used for new materials, sensors or energy storage systems. As noted by the Nobel committee, ‘the development of computing demonstrates how the miniaturisation of technology can lead to a revolution’. The fun palace could be used to educate the public and increase support for further development of such technologies.
Initial Fun Palace discussions:
The fun palace should show a belief in advanced technology, as well as architecture as fun. We will be using the RIBA Polyark brief as a starting point, and modifying it to create a self-defined programme.
The programme of the fun palace should draw on the folly. For my project this could mean looking at fractal systems and how they are applied (eg. in the brain, in technology or in urban systems). A fractal methodology could also be used for the cladding or structure. I will be looking at creating simplified components that could be used for developing the fractal aspect of the design.
The cross-crit was an opportunity to present our group site analysis and masterplan as well as our final folly designs.
The new folly design used the space of the ORNC to create a fractal jungle. The general feedback was that although it was a step forward from the last design, the folly could be centered around the columns more than the courtyard space, using the corners especially to create an interesting effect. It could also be more delicate, and more like ivy or vines interacting with the columns of the ORNC. There is also a question of how to represent this in a way that expresses the ideas more fluently.
In the second masterplanning workshop, as well as defining fun palace locations we decided locations of secondary interventions, to include visitor centres and kiosks, cafes, cable car stops, sports areas, playgrounds, and educational areas, eg. outdoor lecture spaces. We also discussed landscaping on the site, taking inspiration from the Olympic Park and Barrier Park. Changes in level, and the access between areas of a different level, will be a key feature of the overall masterplanning scheme.